Before I started to fold my cardboard sections, I experimented to see how many different track layouts I could come up with and achieve (with only a small number of sections in just two different shapes) by laying them out...
Computer Games Degree Design Masterclass assignment - to produce a non-digital game prototype inspired by/based on an existing video game. This blog will cover the processes from inception to completion, including iteration, playtesting and MDA-based observations and decision-making. I hope this blog is of use/interest to fellow game design students as well as my assessors!
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