My Reference & Resource List

The references below include a mixture of miscellaneous research about:
  • game design/theory
  • other board/tabletop games "similar" to my concept
  • Sonic the Hedgehog information
  • prototyping and iteration
  • resource web links (papercraft in particular)
Note that not all these have been used, mentioned or quoted from directly but I do like to keep a record of sources in case they are needed later on.


AllBrands Toys (2011) DaGeDar [Online] Available at:
http://www.youtube.com/watch?v=YwQMLD3PkDc&feature=related


aMuse Toys (2011)  Game University - Fastrack. [Online] Available at:
http://www.amusetoysblog.com/blog/tag/blue-orange-games


aMuse Toys (2010)  Game University - Screwball Scramble. [Online] Available at:
http://www.amusetoysblog.com/blog/2010/11/10/game-university-screwball-scramble.html


Board Game Designers Forum (2012) [Online] Available at:
http://www.bgdf.com/


Bonniedebatty. (2010) Bonnie's Paper Rollercoaster. [Online] Available at:
http://www.youtube.com/watch?v=XM5bra19H7g&feature=related


Bowling Bash (2012) Bowling Bash Blog. [Online] Available at:
http://bowling-bash.blogspot.com/


Cepia LLC. (2011) DaGeDar Official Website. [Online] Available at:
http://www.dagedar.com/


Concept:Mobius.(2009) Sonic The Hedgehog. [Online] Available at:
http://www.jorisdormans.nl/article.php?ref=machinations


EChickeN (2010) Mini 4wd Handmade Cardboard 2-Lane Track. [Online] Available at:
http://www.youtube.com/watch?v=WqftEocV4CY&feature=related


Evans, M. (ed.) (2011) Videogame Studies: Concepts, Cultures and Communications. [Online] Available at:
http://www.inter-disciplinary.net/wp-content/uploads/2011/04/vg2ever13103111.pdf


Falstein, N. (2004) Natural Funativity. [Online] Gamasutra: Available at:
(Accessed 28/02/12)


Fernandez Vara, C. (2009) Play's the Thing - A Framework to Study Videogames as Performance. [Online] Available at:
http://mit.academia.edu/ClaraFernandezVara/Papers/169403/Plays_the_Thing_A_Framework_to_Study_Videogames_as_Performance


Fristrom, J. (2008) IGDA Leadership Forum 08 - "Game Prototyping." [Online] Available at:
http://video.google.com/videoplay?docid=-4991334930792778473#


Johansson, M. (2005) Hair Formula 1 [Online] Available at:
http://abduzeedo.com/conceptual-art-and-installations-michael-johansson


Kelly, T. (2011) Game Dynamics and Loops. [Online] Available at:
http://whatgamesare.com/2011/01/game-dynamics-and-loops-game-design.html


Lim, K. (2012) Theory - Game Mechanics. [Online] Wikispaces: Available at:
http://theory.wikispaces.com/Game+Mechanics


McMillan, L. (2011) A Rational Approach To Racing Game Track Design. [Online] Gamasutra: Available at:
http://www.gamasutra.com/view/feature/134845/a_rational_approach_to_racing_game_.php
(Accessed 28/02/12)

PaperRollerCoasters.com (2012) Paper Roller Coaster Gallery. [Online] Available at:

Purho, P. (2006) Another Bunch of Articles About Rapid Game Prototyping. [Online] Available at:
http://www.kloonigames.com/blog/general/another-bunch-of-articles-about-rapid-game-prototyping


Randomstoat (2010) 60 Second Retro Gamer - Episode 1 - Sonic The Hedgehog. [Online] Available at:
http://www.youtube.com/watch?v=W-InuaVOlJwfeed://www.randomstoat.com/60secondretrogamer.rss


Rose, J. (2008) Fewer Mechanics, Better Game. [Online] Gamasutra: Available at:
(Accessed 23/11/11)


Roy, D. (2011) Paper Prototyping. 2011) [Online] Available at:
http://www.youtube.com/watch?v=Q10ZO-8ByAc


Schreiber, I. (2009) Game Design Concepts - Level 5: Mechanics and Dynamics. [Online] Available at:

Shirley, S (2012) ForeverSonic - A personal look at a rather blue world… [Online] Available at:

Sonic News Network (2012) The Sonic Wiki. [Online] Available at:http://sonic.wikia.com/wiki/Sonic_News_Network

Stout, M. (2010) Evaluating Game Mechanics For Depth. [Online] Gamasutra: Available at:
(Accessed 29/11/11)


Taurus Toy Corp (2012) Building Block & Marble Maze Toy - Block N Roll. [Online] Available at:
http://www.taurustoy.com/index.htm

TechDeckVideos (2011) Professional Fingerboarders Session at the Tech Deck Office. [Online] Available at:
http://www.youtube.com/watch?v=NYWPvAeTrCQ&feature=related


Trefry, G. (2010) Casual Game Design: Designing Play For The Gamer In All Of Us. Burlington: Elsevier.


Van Slyke, B. (2008) Iterative Design. [Online] Game Career Guide: Available at:
http://www.gamecareerguide.com/features/577/iterative_.php 


Zagal, J. (2011) Jose Zagal's Publications Page. [Online] Available at:
http://facsrv.cs.depaul.edu/~jzagal/publications.html


ZBallGames (2010) BiSikle - Master the ZBall! [Online] Available at:
http://www.youtube.com/watch?v=uh1yqqST-jE&feature=relmfu


Zone: 0. (2012) Sonic The Hedgehog. [Online] Available at:
http://soniczone0.com/games/sonic1/greenhill/
(Accessed 16/02/12)


Printable Resources:
Anti Heroes Inc. (2012) Sonic The Hedgehog Chaos Emerald Printable Papercraft. [Online] Available at:
http://www.sonicgear.org/Crafts/Paper/hpz.pdf


Az-The-Dragon (2012) Sonic The Hedgehog Marble Zone Printable Papercraft. [Online] Available at:
http://az-the-dragon.deviantart.com/art/Marble-Zone-Papercraft-209775830


Landis, D. (2011) Sonic Desktop Gremlin Printable Papercraft[Online] Available at:


http://www.DesktopGremlins.com/sonic-the-hedgehog.html


Playtest (2012) Playtest-Testersform1.2.pdf [Online] Available at:

http://www.playtest.co.uk/


PrinterCraft (2012) Sonic The Hedgehog Capsule Printable Papercraft. [Online] Available at:
http://www.printercraft.com/modelsgames3.html


Zone: 0. (2012) Sonic The Hedgehog Green Hill Printable Papercraft. [Online] Available at:


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