Saturday, 10 March 2012

Concept Sketches and Notes V0.3

I tried to consider various circuit designs where I could incorporate my rail idea but it wasn't working out - neither in my head or on paper. I just couldn't get around the fact that I knew an opponent would end up interfering (intentionally or not) with any player ball that was attempting to traverse it. I felt that this would by criticised by my playtester's and rejected as unfair. Since I couldn't decide on a solution to this potential problem I abandoned it. Time was short and I wanted to get my final prototype into production ASAP.
After deliberating for the rest of the evening I returned to one of my original sketches and realised it had everything it needed, so why was I over-complicating the matter? I carefully re-drafted my earlier track concept (to help me think on how easy/feasible it would be to build as I did so) and locked it down as 'FINAL' ... well, subject to change only after all components were complete and playtested is what I mean!



Wednesday, 7 March 2012

Sunday, 4 March 2012

Similar(ish) Concepts That Already Exist

As part of my research I scoured the internet looking for games that were similar to my idea. After many MANY hours I failed to come up with a direct comparison but there were some products I noted as bearing some resembling features (which should be obvious just from the photos) and wanted to mention them on the blog. If you wish to learn more about any of the items listed here, please follow the links provided on the Reference and Resource List page for further details (including videos of many of them in action).
  • DaGeDar 


  • Screwball Scramble

  • Paper Rollercoasters/Marble Runs

  • Handmade Cardboard R/C Race Tracks


  • Fingerboarding


  • Block N Roll/Race N Roll

  • BiSikle


  • Hair Formula 1
Though completely unaware of it happening at the time... this piece was perhaps the original subliminal trigger behind Sonic Blow/Wings - I randomly came across an art installation many months ago whilst researching for my Box of Neutrals F1 racing game. I think it somehow embedded itself deep in my memory banks because ultimately what I've done is replaced the hairdryers with a non-electrical means of wind power! Looking back on these images now, it's no wonder I was inspired - you can't help but marvel at the creative ingenuity of this masterpiece.
A Formula 1 racetrack constructed from hair dryers, hair curlers and hairpins. When the audience pushes the red button all the dryers start simultaneously, which results in a massive sound reminiscent of the roar from cars at a racetrack.

The ping-pong ball follows the current of air around the track, and the guardrail of rollers helps it to survive the “hairpin bend.”
~ Michael Johansson























60 Second Retro Gamer Podcast 01 - Sonic The Hedgehog (MegaDrive)




Listen to the full podcast episode by pressing play below...