I tried to consider various circuit designs where I could incorporate my rail idea but it wasn't working out - neither in my head or on paper. I just couldn't get around the fact that I knew an opponent would end up interfering (intentionally or not) with any player ball that was attempting to traverse it. I felt that this would by criticised by my playtester's and rejected as unfair. Since I couldn't decide on a solution to this potential problem I abandoned it. Time was short and I wanted to get my final prototype into production ASAP.
After deliberating for the rest of the evening I returned to one of my original sketches and realised it had everything it needed, so why was I over-complicating the matter? I carefully re-drafted my earlier track concept (to help me think on how easy/feasible it would be to build as I did so) and locked it down as 'FINAL' ... well, subject to change only after all components were complete and playtested is what I mean!Computer Games Degree Design Masterclass assignment - to produce a non-digital game prototype inspired by/based on an existing video game. This blog will cover the processes from inception to completion, including iteration, playtesting and MDA-based observations and decision-making. I hope this blog is of use/interest to fellow game design students as well as my assessors!
Saturday, 10 March 2012
Wednesday, 7 March 2012
Track Designs For Final Cutouts
I've prepared some image templates in PhotoShop, which I can print on good quality A2 paper and cut my final track pieces out of...
Sunday, 4 March 2012
Similar(ish) Concepts That Already Exist
As part of my research I scoured the internet looking for games that were similar to my idea. After many MANY hours I failed to come up with a direct comparison but there were some products I noted as bearing some resembling features (which should be obvious just from the photos) and wanted to mention them on the blog. If you wish to learn more about any of the items listed here, please follow the links provided on the Reference and Resource List page for further details (including videos of many of them in action).



- DaGeDar

- Screwball Scramble

- Paper Rollercoasters/Marble Runs

- Handmade Cardboard R/C Race Tracks

- Fingerboarding

- Block N Roll/Race N Roll

- BiSikle

- Hair Formula 1
A Formula 1 racetrack constructed from hair dryers, hair curlers and hairpins. When the audience pushes the red button all the dryers start simultaneously, which results in a massive sound reminiscent of the roar from cars at a racetrack.
The ping-pong ball follows the current of air around the track, and the guardrail of rollers helps it to survive the “hairpin bend.”~ Michael Johansson

60 Second Retro Gamer Podcast 01 - Sonic The Hedgehog (MegaDrive)
Listen to the full podcast episode by pressing play below...
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